Paris 4 on 4 Rules

  • A team shall be composed of twelve (12) skaters and one (1) goalie (exact number of skaters to be determined by number of registrants)
    • To start a game, teams must have a minimum six (7) players ie. 6 skaters and a goalie; or they forfeit the game.
  • All games will be NON-BODYCHECKING.
  • All games will have a three (3) minute warm up then one (1) 36 minute running time period.
  • Face-offs will occur only at the beginning of the game or in case of coincidental penalties

 

LINE CHANGES

  • For line changes we have setup the buzzer with a (90 second) time frame. When the buzzer sounds the puck is to be left wherever it is when the buzzer sounds (even in a situation where a player might be going in on a breakaway). ALL players on the ice must go immediately to the bench and the next four players will come out and go after the puck.
    • The BIG thing having the buzzer is it allows ALL players to have as equal of icetime as possible.
    • We will be talking to all the players about the buzzer and for the first few weeks we will help them “IF” there are occasions they forget to leave the puck and change. We will get to the point (maybe after the first round of games) that it will become a penalty if a player (that is on the ice) touches the puck after the horn sounds. We will also be talking to the coaches to remind them that the player can NOT come onto to the ice until the players come OFF the ice.
  • There is no face-off after a goal is scored. The referee will blow the whistle and the team that was scored on gets possession and may start play immediately.
  • The team that just scored must clear zone cannot re enter until all players on the team have completely cleared the zone
  • When play is stopped due to the goalie controlling the puck, a whistle will sound signaling all of the offending players to vacate the zone.
    • Once all the offending players have exited the zone, the players may re-enter to resume play immediately.
    • They may not challenge the opposition until they have all exited the zone. Attacking prematurely may result in a penalty for the offending team.
  • There is no centre-ice (red) line.
  • If a goalie leaves a game due to injury, teams can play with five (5) skaters.
    • The fifth skater cannot leave the defensive zone other than to go the bench for a change or in the last two (2) minutes of the game.
  • All offside plays will be deemed delayed offside and the referee will call for the offending players to release the puck and exit the zone.
    • Once all the offending players have exited the zone, they may re-enter the offensive zone.
  • The Referee’s decision is FINAL. There will be no arguing of calls by players, coaches or spectators.
    • Arguing calls by any of these parties may result in a penalty shot being awarded to the other team on the first offense, and a team being disqualified from a game as a result of the second offense.
    • These policies shall be strictly enforced with a zero-tolerance approach.
    • Penalties awarded as a result of excessive arguing are made at the sole discretion of the Referee.

 

PENALTIES

  • All penalties will result in a penalty shot for the offended team.
    • Penalty shots will be taken at the end of the game.
    • The number of penalty shots taken will be determined after offsetting the number of penalties taken by each team.
    • For penalty shots, the puck is dead after the shot or at the conclusion of forward progress.
  • Any player assessed three (3) minor penalties in the same game will be ejected from that game.
    • If a player is ejected from a second game under the circumstances of (three (3) minor penalties in the same game), that player will be served a further one (1) game suspension
    • A third ejection for three (3) minor penalties in the same game will result in a disciplinary hearing with the Convenor for further suspension or possible expulsion from the league.
  • Body checking penalties will be deemed as two (2) offences on the score sheet only.
    • Two (2) body checking penalties in the same game will result in the immediate ejection from that game plus a further (1) game misconduct.
  • If there is a delayed penalty and the offended team scores, the penalty is still recorded to the timekeeper.
  • There shall be no pushing, shoving, checking, or roughhousing of any kind.
    • Doing so shall result in at least a penalty shot for the other team, but may be punished more severely according to the discretion of the referee.
  • If any player touches the puck while his/her team has too many players on the ice, it shall be ruled a ‘too many players’ penalty and the opposing team shall be awarded a penalty shot.
    • There is 5 foot grace given for player changes!
  • Major penalties will result in the immediate ejection from the game of the offending player(s) and possible suspension pending further review by the Convenor.
    • A minimum one (3) game suspension will be incurred for any major penalties.

 

FIGHTING AND/OR BULLYING WILL NOT BE TOLERATED

  • ANY fighting will result in the penalized player(s) being expelled from the league indefinitely. NO REFUNDS WILL GE GIVEN IF EXPELLED FOR FIGHTING
  • Bullying of any sort will NOT BE TOLERATED and may result in the player(s) being expelled from the league indefinitely pending further review by the Convenor. NO REFUNDS WILL GE GIVEN IF EXPELLED FOR BULLYING
  • Up to (3) three coaches / trainers may be on the bench at any time, and all bench staff must be registered.
  • Coaches are required to make every effort to ensure EQUAL ICE TIME for all participants.
    • There will be NO TOLERANCE FOR SHORTENING OF THE BENCH.
  • Any bench personnel having been ejected from a game, for any reason, will be automatically suspended for a minimum 1 game and subject to further review for possible expulsion from the league.
    • INAPPROPRIATE BEHAVIOUR, CONDUCT OR LANGUAGE WILL NOT BE TOLERATED!
  • Notification must be given to the Convenor and/or opponent prior to the use of replacements.
    • Failure to give proper notification may result in forfeiture of the game and possible suspension.
  • Teams must use other registered players from existing teams in your division or lower.
    • A team borrowing from their opponent to meet minimum numbers is deemed to have forfeited the game.